Studying Consciousness with Virtual Reality
Virtual Reality and augmented reality have advanced significantly over the past decade. These technologies are opening new venues to study human perception and cognition, capitalizing on their immersive nature.
In this lecture, I will introduce several research lines developed at the Sackler Centre that use virtual reality for understanding our conscious experiences.
The first part of the lecture is focusing on embodied cognition, featuring the rubber hand illusion, the feeling of agency, and the sensorimotor coupling with different environments.
The second part of the lecture will go beyond the conventional virtual reality. I will introduce the substitutional reality system, which is capable to trick people's subjective reality. This powerful platform allows us to investigate how experiencing reality affects our perception and cognition in a controlled way. Lastly, I will talk about our recent Hallucination Machine which combines deep convolutional neural networks with virtual reality to simulate visual hallucinations.
Altogether, I will illustrate in this lecture how state-of-art virtual reality technologies can be used for investigating human perception, cognition, and conscious experiences in distinctive ways.
Keisuke Suzuki, research fellow at the Sackler Centre for Consciousness Science, University of Sussex